Substance Designer 3. The Texturing Workshop.
What we offer:
Substance Designer is the only tool truly dedicated to texturing for games. It's already used by more than 2000 game developers who are creating high end projects for Web, Mobile and Next Gen platforms. Substance user community includes Bigpoint, NCsoft, Funcom, Netdragon, Tencent, Microsoft Games Studio and Sony Online Entertainment.
Substance allows to speed up the texturing work, reduce download size and unlesh dynamic texturing. Its unique parametric approach and its spread in the industry makes it a true alternative to traditionnal pipeline.
Substance Designer 3 includes new features such as:
- Batch processing tools
- 2D painting tools
- 4K working environment
What we are looking for:
We are looking for any 3D artist working on projects for Web, Mobile or Next Gen Consoles, and who are using 3D engine such as Unity, Unreal Engine, Havok Vision or inhouse techologies.
We are selling software solutions that are covering needs of indendant developers, as well as large studios.
We are also looking for partnership with other tool providers who are interested in integrating our runtime engine in their own workflow.
- Downloadable Game Market (XBLA, PSN, WiiWare)
- Middleware, Tools
- PC/Mac Downloadable Market
- Smartphone Game Market
- Social Network Game Market
- Tablet Game Market
- Web Browser Game Market
- Web-based MMO Market